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Digital Tutors Creating Concept Vehicles in Maya
Digital Tutors Creating Concept Vehicles in Maya

Digital Tutors Creating Concept Vehicles in Maya | 2.62 GB
Learn an artist-oriented workflow to concept development, polygon modeling, lighting, and rendering. Provides nearly 7 hours of project-based training on conceptual vehicle modeling for use in film, games, and design. Perfect for new and experienced artists.
Popular highlights include: Conceptual Development; Solutions to Design Challenges; Polygon Modeling Techniques; Using Smooth Preview; Converting Smooth Preview to Polygons; Thumbnails to Complete Designs; Using 3D to Pre-visualize Models; Automotive Terminology and Design; Creating Creases with Edge Loops; Adding Realism with Detail; UV Mapping Techniques; Applying Chrome Surface Materials; Building Car Paint Materials; Creating Brushed Metal Effects; Using the Text tool; Rendering with Final Gather; Adding HDRI Lighting; Texture Creation in Photoshop; Creating Tiled Bump Map; Building Textures with UV Snapshots; Manipulating Edge Flow with Split Polygon Tool; Creating Fitted Panels; Adding Glowing Panels

English | 788x648, 15.00 fps(r) | mp3, 22050 Hz | 48 kb/s | 2.62 GB

If links die, I will reupload at here.

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Mirror: Tutors - Creating Concept Vehicles in Maya.rar:// in Maya.rar

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